Here is a list of all documented class members with links to the class documentation for each member:
- s -
- sample_rate : nnl::SAudio
- Scale() : nnl::SAsset3D
- scale : nnl::model::Bone, nnl::SAttachment, nnl::SBone, nnl::SPosition
- scale_factor : nnl::text::BitmapFontParams
- scale_keys : nnl::animation::BoneAnimation, nnl::SBoneChannel
- Seek() : nnl::BufferRW, nnl::BufferSpan, nnl::BufferView, nnl::FileReader, nnl::FileRW, nnl::RWBase
- SetDirection() : nnl::SLight
- SetTransform() : nnl::SBone, nnl::SPosition
- shadow_features : nnl::shadow_collision::Triangle
- shift_value : nnl::collision::Collision, nnl::shadow_collision::Collision
- simulate_kerning : nnl::text::BitmapFontParams
- size : nnl::colbox::CollisionBox14, nnl::colbox::CollisionBox18, nnl::colbox::CollisionBox20, nnl::text::BitmapFontParams
- SizeX() : nnl::utl::Array3D< T >
- SizeY() : nnl::utl::Array3D< T >
- SizeZ() : nnl::utl::Array3D< T >
- skeleton : nnl::model::Model, nnl::SModel
- SortForBlending() : nnl::SAsset3D
- SortWeights() : nnl::SMesh, nnl::SModel, nnl::SVertex
- spacing_offset : nnl::text::BitmapFontParams
- specular : nnl::lit::Light, nnl::model::Material, nnl::SMaterial
- specular_power : nnl::model::Material, nnl::SMaterial
- stitch_strips : nnl::model::ConvertParam
- strings : nnl::text::Text
- submeshes : nnl::model::Mesh
- SubSpan() : nnl::BufferSpan
- SubView() : nnl::BufferSpan, nnl::BufferView
- surface_features : nnl::collision::Triangle
- swizzle : nnl::texture::ConvertParam
- swizzled : nnl::texture::Texture