Here is a list of all documented class members with links to the class documentation for each member:
- t -
- Tell() : nnl::BufferRW, nnl::BufferSpan, nnl::BufferView, nnl::FileReader, nnl::FileRW, nnl::RWBase
- texture_data : nnl::texture::Texture
- texture_format : nnl::texture::ConvertParam, nnl::texture::Texture
- texture_id : nnl::model::Material, nnl::SMaterial
- texture_swaps : nnl::model::Model
- textures : nnl::SAsset3D
- time : nnl::SKeyFrame< T >
- time_tick : nnl::animation::KeyFrame, nnl::visanimation::KeyFrame
- ToMono() : nnl::SAudio
- Transform() : nnl::SMesh, nnl::SModel, nnl::SVertex
- transform : nnl::model::Attachment
- TransformUV() : nnl::SMesh, nnl::SModel
- translation : nnl::colbox::CollisionBox14, nnl::colbox::CollisionBox18, nnl::colbox::CollisionBox20, nnl::model::Bone, nnl::SAttachment, nnl::SBone, nnl::SPosition
- translation_2 : nnl::colbox::CollisionBox20
- translation_channels : nnl::SUVAnimation
- translation_keys : nnl::animation::BoneAnimation, nnl::SBoneChannel
- triangle_indices : nnl::collision::CollisionTest
- triangle_wall_indices : nnl::collision::CollisionTest
- triangles : nnl::collision::Collision, nnl::shadow_collision::Collision
- TryBakeBindShape() : nnl::SModel
- TrySimplifySkeleton() : nnl::SAsset3D