NSUNI/NSLAR Library a250670
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Provides functions and structures for managing visual elements, including models and textures. More...

Topics

 Skeletal Animation
 Contains functions and structures for working with in-game skeletal animations.
 Fog
 Contains functions and structures for working with fog configs used by NSLAR.
 Light Sources (LIT)
 Contains structures and functions for working with light source configs.
 Minimap
 Contains functions and structures for working with minimap configs.
 Model
 Contains structures and functions for working with in-game 3D models.
 Render Config
 Contains functions for working with render configs used by NSUNI.
 Text
 Contains structures and functions for working with in-game text archives.
 Texture
 Contains structures and functions for working with in-game textures.
 UI Config
 Contains structures and functions for working with in-game ui configs.
 Vertex Decode/Encode Utilities
 Contains functions that facilitate conversion of vertex data.
 Visibility Animation
 Contains functions and structures for working with "sub" animations that control the visibility of mesh groups during the playback of main SRT animations.

Detailed Description

Provides functions and structures for managing visual elements, including models and textures.