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| | File Format |
| | Contains the enumeration of various file formats found in the games and functions to detect them.
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| | Containers |
| | Provides functions and structures for managing various game data containers.
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| | Visual |
| | Provides functions and structures for managing visual elements, including models and textures.
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| | Interaction |
| | Provides functions and structures for managing how assets respond to player input or collisions.
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| | World |
| | Provides functions and structures for managing environment layout, and object placement.
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| | Behavior |
| | Provides functions and structures for managing game logic, rules, and AI scripts.
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| | Audio |
| | Provides functions and structures for managing sound banks, audio encoding.
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