Contains macros and definitions for fixed-width types.
std::uint16_t u16
16-bit unsigned integer
Definition fixed_type.hpp:62
u16 BoneIndex
Represents a concrete bone index in a skeleton/bone array.
Definition model_common.hpp:34
u16 BoneTarget
Represents a generic bone identifier.
Definition model_common.hpp:51
Contains structures and functions for working with in-game 3D models.
Definition model.hpp:59
Definition exception.hpp:56