NSUNI/NSLAR Library a250670
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visual Directory Reference

Files

 
animation.hpp
 Contains functions and structures for working with in-game skeletal animations.
 
fog.hpp
 Contains functions and structures for working with fog configs used by NSLAR.
 
lit.hpp
 Contains structures and functions for working with light source configs.
 
minimap.hpp
 Contains functions and structures for working with minimap configs.
 
model.hpp
 Contains structures and functions for working with in-game 3D models.
 
model_common.hpp
 Contains model-related definitions that are shared across different parts of the library.
 
render.hpp
 Contains functions for working with render configs used by NSUNI.
 
text.hpp
 Contains structures and functions for working with in-game text archives.
 
texture.hpp
 Contains structures and functions for working with in-game textures.
 
ui.hpp
 Contains structures and functions for working with in-game ui configs.
 
vertexde.hpp
 Contains functions that facilitate conversion of vertex data.
 
visanimation.hpp
 Contains functions and structures for working with "sub" animations that control the visibility of mesh groups during the playback of main SRT animations.